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Spring 2014 Computer Science W4160 section 001
|Day & Time
535 Seeley W. Mudd Building
|Course Description||Prerequisites: COMS W3134, W3136, or W3137; W4156 is recommended. Strong programming background and some mathematical familiarity including linear algebra is required. Introduction to computer graphics. Topics include 3D viewing and projections, geometric modeling using spline curves, graphics systems such as OpenGL, lighting and shading, and global illumination. Significant implementation is required: the final project involves writing an interactive 3D video game in OpenGL.|
|Enrollment||45 students (60 max) as of 11:26PM Monday, March 10, 2014|
|Open To||Columbia College, Engineering and Applied Science: Undergraduate, General Studies, School of Continuing Education, Global Programs, Graduate School of Arts and Science, School of the Arts, International and Public Affairs, Barnard, Engineering and Applied Science: Graduate|
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