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Spring 2020 Computer Science W4160 section 001
|Day & Time
1127 Seeley W. Mudd Building
|Course Description||Prerequisites: (COMS W3134) or (COMS W3136) or (COMS W3137) COMS W4156 is recommended. Strong programming background and some mathematical familiarity including linear algebra is required. Introduction to computer graphics. Topics include 3D viewing and projections, geometric modeling using spline curves, graphics systems such as OpenGL, lighting and shading, and global illumination. Significant implementation is required: the final project involves writing an interactive 3D video game in OpenGL.|
|Enrollment||73 students (80 max) as of 9:06PM Wednesday, July 8, 2020|
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