Curriculum Vitae
Gillian Andrews

Doctoral Candidate, Communications in Education
Teachers College, Columbia University
(917) 568-3360
gba2101@columbia.edu
EDUCATION  
Teachers College, Columbia University(New York, NY)

Dissertation: Miscornmumcation: Users, machines, and literacy misunderstandings on blogs.
Communications in Education. Ed.M. awarded May 2007.

Ed.D. anticipated May 2010
Hampshire College(Amherst, MA)
Concentration in social sciences and journalism.
Managing Editor, The Forward (campus newspaper)
B.A., 1999
Polytechnic School (Pasadena, CA)  
High school diploma.
1995
 
FELLOWSHIPS AND SCHOLARSHIPS  
Spencer Fellow  

Awardee of joint departmental Spencer Foundation Grant to support student research on video games.

2006
IGDA Scholar  

Awarded International Game Developers Association scholarship to attend the Game Developers Conference.

2006
Undergraduate recognition  

Threshold Grant for promising senior thesis.
Johnson Scholarship recipient.

1995-1999
   
ACADEMIC PUBLICATIONS  

Andrews, G. (In process.) What kind of webpage is this? Who are you? Deictic problems in Internet literacy. Digital Culture and Education, May 2010.

Andrews, G. (2008). Gameplay, Gender, and Socioeconomic Status in Two American High Schools. E-Learning. 5 (2)

Andrews, G. (2006). Land of a Couple of Dances: Global and Local Influences on Freestyle Play in Dance Dance Revolution. Fibreculture (8).

Andrews, G. (2006) Book review, Unit Operations: An Approach to Videogame Criticism. Teachers College Record, September 15th, 2006.

   
OTHER PUBLICATIONS  

"Dance Dance Revolution." In Space Time Play: Computer games, architecture, and urbanism. (2007, Birkhauser).

"Like It or Not: A fluffy word with a hefty problem." Bitch Magazine (21), Summer 2003. Anthologized in Bitch's tenth-anniversary compilation, Bitchfest (2006, Farrar, Straus and Giroux).

Freelance journalist, 1997-2004; wrote for the Village Voice, Salon.com, Bitch Magazine, City Limits, local publications.

   
CONFERENCE PRESENTATIONS  

Andrews, G. (paper accepted, 2010) Bloggers Vs. "AOL Users": A Digital Divide of Use and Literacy. Hawaii International Conference on System Sciences, Koloa, HI.

Andrews, G. (2008) Baby Games, Boy Games, Games for Nerds: Class and gender gaming disparities among U.S. youth. Under The Mask: Perspectives on the Gamer, Luton, UK.

Andrews, G. (2008) Who Will Play Your Educational Game? Listening to Gender and Class Differences. Educause: Western Regional Conference, San Francisco, CA.

Andrews, G. (2007) A Digital Gaming Divide: Differences in the Game Literacy Practices of Low- and High-Income Students. American Educational Research Association Conference, Chicago, IL.

Hammer, J., Black, J., Kinzer, C., Andrews, G., Zhou, Z. (2007) Serious Games: A Preparation for Future Learning Approach. Game Developers Conference, San Francisco, CA.

Andrews, G. (2006) Playing the Digital Divide: Game-Related Literacy Practices Of High- and Low-SES High School Students. Youth Violence and the Violation of Youth: Cultural Studies Insights for Education Conference, New York, NY.

Andrews, G. (2005) A Tale of Two Shooters: Comparing the Digital Game Practices and Literacies of High- and Low-SES High School Students. National Reading Conference, Miami, FL.

Andrews, G. (2005) Flat Feet and Freestyle: A preliminary investigation into the creative environment of Dance Dance Revolution. Creative Gamers Conference, Tampere, Finland.

Andrews, G. (2004) The Sunnydale Sock Puppet Theater Presents: Internet Literacies Take On Television Literacies. National Reading Conference, San Antonio, TX.

   
LECTURES  

Hacking the Young Lady's Illustrated Primer: Dispatches from the Field of Educational Technology. The Last HOPE (Hackers On Planet Earth) Conference, July 2008

Hackers And Academia (panel). HOPE Number Six, July 2006

 
   
RELEVANT EMPLOYMENT

 
Producer, The Media Show (New York, NY)  

Produce, manage, edit, and write for a biweekly online video show about media literacy for high school and college students.

2008 – present
Research Consultant, PeerView Press (New York, NY)  

Reviewed online medical education instructional system; recommended research-driven improvements.

2008
Research Consultant, Linden Lab (San Francisco, CA)  

Developed new-user orientation for Second Life, best practices for tutorials; ran data on new user retention.
User research with Morae; produced results as short videos.

2007
Research Consultant, McGraw Hill Higher Education (NY, NY)  

Managed nationwide video production for an interactive CD ROM.
Ran study assessing effectiveness of CD ROM interface, content.

2004 – 2005
Production Intern, Sesame Workshop (Astoria, NY)  

On set; firsthand view of Sesame Street production meetings, shoots.

2004
Research Assistant, CTELL Project (New York, NY)  

Researched effects of case-based scenarios on teacher education.
Developed digital tool for live data collection in classrooms.

2003 – 2004
Editorial Assistant, Independent Press Association (New York, NY)  

Coordinated press clubs, trainings; researched NYC independent and ethnic press outlets.

2001 – 2002
Research Assistant, Media Education Foundation (Northampton, MA)
Researched media ownership for an online educational resource.
1998 – 1999
 
OTHER ACTIVITY  
Frequent commentator on Off The Hook, a radio show devoted to digital rights, privacy, and security issues.
April 2009-present
Occasional civil rights videographer for iWitness Video.
2002-2003

Founding member of the New York City chapter of the Independent Media Center.

2000-2001
 
SKILLS
Software

Experienced with Final Cut Pro, Motion, Soundtrack Pro; Photoshop; blogging software, Dreamweaver; SPSS, Morae, Atlas TI; Second Life, LSL.
Experienced on Mac and PC platforms; competent working from the command line.
Some experience manipulating Java, PHP, CSS.

Languages

Fluent in French; some competency in written and spoken Spanish.