5:45 pm - 6:30 pm
Senseable City Lab
Assaf Biderman, Associate Director of MIT SENSEable City Lab
Small and distributed computers have become an integral part of our lives. With the
ubiquity of wireless connectivity they now recombine with our physical environment.
Information about urban conditions can be captured in real-time, processed, and fed back
into cities, enabling new ways to monitor, understand, and experience them.
We can synchronize transportation systems, allocate energy in a smarter way, reuse our waste
optimally, or respond more rapidly to emergencies. More importantly, the citizen is in
the center of this momentous change. When empowered by real-time information about
what’s happening around us, our capacity to make smarter decisions and new types of
contribution is greatly enhanced. Like the Internet, the networked city invites participation
from individuals, organizations, companies, and governments to program and design the digital
architectures that will craft our urban future.
In this talk, various projects that explore this new condition will be discussed: real-time
maps that use the digital exhaust of communication networks to describe urban mobility and
environmental conditions, the flows of locatable trash, and mobile applications that
automatically track an individual's CO2 output.
Suggested Readings
Description of MIT SENSEable Lab
MIT SENSEable City Lab website
Additional Readings
Calvino, Italo. Invisible Cities. New York:
Harcourt Brace Jova- novich, 1978. Print. ISBN – 0156453800
Calvino, Italo. "The Memory of the World," 1996.
Friedman, Yona. Pro Domo. Barcelona: Actar,
[20-. Print. ISBN - 8496540510
Greenfield, Adam. Everyware: the Dawning Age of
Ubiquitous Computing. Berkeley, CA: New Riders, 2006. Print. ISBN – 0321384016
Wiener, Norbert. Cybernetics: Or, Control and
Communication in the Animal and the Machine. Cambridge, MA: M.I.T., 1965. Print. ISBN - 026273009X
McLuhan, Marshall. Understanding Media: the Extensions
of Man. Cambridge, MA: MIT, 1994. Print. ISBN – 0262631598
Weiser, Mark. 1991. The computer for the 21st century. Scientific American (September): 94-104.
Mitchell, William J. 2004. Me++: The Cyborg Self and the Networked City. The MIT Press, October 1
Greenfield, A., and M. Shepard. 2007. Urban Computing and Its Discontents. The Architectural
League of New York, New York
Fuller, Matthew, and Usman Haque. 2007. Urban Versioning System 1.0. The Architectural League of New York
Williams, A., and P. Dourish. 2006. Imagining the city: The cultural dimensions of urban computing.
Computer: 38–43
Thrift, N., and S. French. 2002. The automatic production of space. Transactions of the Institute
of British Geographers 27, no. 3: 309–335
3Dourish, Paul and Genevieve Bell. 2007. "The infrastructure of experience and the experience of
infrastructure: meaning and structure in everyday encounters with space." Environment and
Planning B: Planning and Design, vol. 34. p: 414-430
McGonigal, J. 2003. “This Is Not a Game”: Immersive Aesthetics and Collective Play.
In Melbourne DAC 2003 Streamingworlds Conference Proceedings, 116–25
Archigram. 1970. "Instant City," Design Quarterly, No.78/79
Frenchman, Dennis and Francisca Rojas. 2006. "Zaragoza's Digital Mile: Placemaking in a
new public realm," Places 18.2. Special issue on Media and the City
Frenchman, Dennis, Anne Beamish, and William J. Mitchell. Technology, Livability, and The
Historic City: Future of Florence. 2008: MIT
Lynch, Kevin with Stephen Carr. 1968. "Where Learning Happens" in City Sense and City Design.
Banerjee, Tridib and Michael Southworth, eds. p.418-429
McCollough, Malcolm. 2007. "New Media Urbanism: grounding ambient information technology.
Environment and Planning B: Planning and Design. vol. 34
Ratti, Carlo and Walter Nicolino. 2008. Digital Water Pavilion at Zaragoza's Milla Digital
and Expo 2008. Milan: Electa
Dourish, Paul. 2004. What we talk about when we talk about context. Personal and Ubiquitous
Computing 8, no. 1 (February 1): 19-30
Bleecker, J. Why things matter or A Manifesto for Networked Objects-Cohabiting with Pigeons,
Arphids and Aibos in the Internet of Things, 2006
Burke, J., D. Estrin, M. Hansen, A. Parker, N. Ramanathan, S. Reddy, and M. B Srivastava. 2006.
Participatory sensing. In World Sensor Web Workshop, 1–5
Cuff, Dana, Mark Hansen, and Jerry Kang. 2008. Urban sensing. Communications of the ACM 51, no.
3 (3): 24-33. doi:10.1145/1325555.1325562
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